
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 326-335
Series: Lecture Notes in Computer Science
ISBN (Hardback): 9783642217951
Full citation:
, "A virtual world prototype for interacting with a music collection", in: Online communities and social computing, Berlin, Springer, 2011


A virtual world prototype for interacting with a music collection
pp. 326-335
in: A. Ant Ozok, Panayiotis Zaphiris (eds), Online communities and social computing, Berlin, Springer, 2011Abstract
This paper studies the idea of using virtual worlds as an interface to access music collections or music recommendation services. In the evaluated 3D prototype, the user moves around a city and interacts with various characters, the looks of which reflect the musical style that they are recommending. In a user study with 41 participants, it was learned that the concept did not fit well to most users' music consumption habits, and using the prototype for only browsing music was considered to be too tedious and boring. The application should contain more activity and interactive elements, and there should be a clear goal to strive for. To develop the concept further, a better solution would be to modify an existing game or virtual world application by adding music recommendation capabilities.
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 326-335
Series: Lecture Notes in Computer Science
ISBN (Hardback): 9783642217951
Full citation:
, "A virtual world prototype for interacting with a music collection", in: Online communities and social computing, Berlin, Springer, 2011